﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Gsp315_AIBehaviors
{
    interface ISteeringBehaviour
    {
        Vector2 Seek(Vector2 seeker, Vector2 target);
        Vector2 Flee(Vector2 fleer, Vector2 target);
        Vector2 Arrive(Vector2 arriver, arrive_Speeds deceleration, Vector2 target);
        Vector2 Wander();
    }
}
